San Diego Comic-Con going virtual again, postpones in-person convention until 2022
Comic-Con San Diego‘s in-person convention will once again be postponed due to the ongoing COVID-19 pandemic.
Organizers announced on Monday that they made “the challenging decision” to postpone Comic-Con’s 2021 gathering and once again pivot to a free virtual experience with Comic-Con@Home.
“Unfortunately, the challenges of this past year and the multiple postponements of our two largest events have left us with limited financial resources, so this year the online experience will be reduced to a three-day event, spanning July 23-25, 2021,” a statement posted to the official Comic-Con website read.
“It is the policy of the organization to continue to closely monitor information from local and national healthcare officials as it pertains to the COVID-19 pandemic,” the statement continued. “Never could we have imagined what the world experienced in 2020 and continues to experience today. While we are buoyed by the rollout of the vaccine and the growing number of individuals being inoculated, it appears that July will still be too early to safely hold an in-person event of the magnitude of Comic-Con.”
Though the grand event has been postponed, the San Diego Comic Convention is planning a three-day in-person convention in San Diego in November. Promoters are still working out the specifics but more information will be available soon at comic-con.org.
Those who purchased badges that were rolled over to 2021 will automatically be transferred to the 2022 event unless a refund is requested. They’re also working on an option for those wanting to transfer their badge as a full or partial payment towards the event in November.
Comic-Con also recently announced that its WonderCon show in Anaheim would be held virtually as WonderCon@Home March 26-27.
Last year’s ComicCon@Home featured a slew of virtual panels, how-to demos and other events including how-to draw your own comic books and other crafts, celebrity panels that celebrated popular movies and television shows and deep dives into the psychology and political tones of a variety of graphic novels.